Development changelog: Primo CBM v1.3.4


Latest version's changelog:

==Class changes

==MM0

=Maestro

-Fixed Flame Mixer sprite conflicts

-Readded and reorganized keybinds for copyweps

-Freeze Cracker damage: 13 (direct) , 5 (split) -> 15 (direct), 7 (split)

-Charged Magma Bazooka damage: 20 -> 18

--Fixed bar disappearing while charging

-Fixed Scorch Wheel timer not showing

-Water Balloon damage: 2 (direct), 4 (explosion) -> 3 (direct), 4 (explosion)

-Thunder Beam damage: 8 -> 10

-Spark Shock damage: 8 -> 16

-Plant Trapper damage: 4 (direct), 8 (trap) -> 5 (direct), 10 (trap)

-Thunder Bolt damage: 18 (direct), 20 (split) -> 18 (direct), 15 (split)



=Rock

-Fixed static Mega Ball dying on splashing terrain



=Roll

-New obit for Roll Bucket direct hit



==MM1

=Iceman

-Fixed slow FX not spawning



==MM6

=Flameman

-Fixed Flame Burst not being powerprotected



==MM9

=Plugman

-Fixed lag related to plugboosting fx



==MMB

=King

-Axe is no longer absorbable



==MM11

=Blastman

-Can no longer detonate Chain Blasts with Blast Jump



==MMK

=Ballade

-Consecutive M2 jump limit: 30 -> 10

Raw: Primo CBM v1.3.3h


Older changelogs:

Primo CBM v1.3.3

Primo CBM v1.3.2h

Primo CBM v1.3.2

Primo CBM v1.3.1

Primo CBM v1.3h

Primo CBM v1.3

Primo CBM v1.2.5h

Primo CBM v1.2.5